Valorant Agent 30 Miks: Full Ability Kit Breakdown — The Controller Who Fights to the Beat
Riot revealed Miks at the Masters Santiago Grand Final — a Croatian Controller who weaponizes sound. Here's the complete ability breakdown, role analysis, and why Miks could reshape the meta.
Meet Miks — Valorant's Sound-Powered Controller
The wait is over. Riot Games revealed Miks — Valorant's 30th agent — live at the Masters Santiago Grand Final on March 15, 2026. Miks is a Controller from Croatia who turns pure sound energy into a battlefield weapon. He smokes, he heals, he buffs, and his ultimate literally knocks enemies off their feet with bass.
The reveal happened during a dedicated Agent Showcase Showmatch where pros and content creators played with Miks live on stage — giving the community a real look at the agent in action before the ranked grind begins. And from what we saw? This agent is going to be a problem.
Miks — Complete Ability Kit
Waveform (E) — Signature Ability: Smokes
Equip a Map Targeter
FIRE to set smoke locations on the map
ALT-FIRE to spawn Smokes at selected locations
Analysis: This is Miks' bread-and-butter smoke ability. The map targeter means you can place smokes from anywhere on the map — similar to Brimstone's sky smokes but with Miks' sonic twist. The dual-fire system (set then deploy) gives you control over timing, which is huge for coordinated executes.
M-pulse (Q) — Concuss or Heal
ALT-FIRE to toggle between Concuss and Healing modes
FIRE to throw the device
On landing, M-pulse sends out sound waves that either Concuss enemies or Heal allies
Analysis: This is the ability that makes Miks unique. A Controller that can heal teammates is a first in Valorant. The toggle between Concuss and Heal means you need to make a split-second decision — do you flash the enemy or top up your duelist? Expect high-level players to master the toggle for clutch plays.
Harmonize (C) — Combat Stim
Target an ally and FIRE to activate a Combat Stim on yourself and the ally
The stim refreshes with each kill
ALT-FIRE to grant Combat Stim to yourself only
Analysis: A kill-refreshing Combat Stim on two players is terrifying. Imagine your Jett dashing in with a Stim boost that resets every time she gets a kill. This ability rewards aggressive play and turns Miks into an enabler for entry fraggers. The self-cast option also makes Miks viable as a solo carry in clutch situations.
Bassquake (X) — Ultimate
FIRE to build up and unleash Sonic Radiance forward
Knocks back enemies
Deafens enemies — removing audio cues
Slows enemies
Analysis: Bassquake is a site-clearing ultimate. The knockback disrupts positions, the Deafen removes all audio (footsteps, ability sounds, callouts become useless), and the Slow makes it impossible to escape. Use this to break into a site or retake one. The directional nature means positioning matters — don't waste it firing into a wall.
How Miks Changes the Meta
The First Controller That Heals
This is the biggest deal. Currently, if you want healing, you're locked into Sage, Skye, or Phoenix (self-heal). Miks adds a Controller option, meaning teams can run healing without sacrificing a smoke agent. This opens up completely new team compositions.
Aggressive Controller Playstyle
Miks isn't a sit-back-and-smoke agent. Harmonize and M-pulse reward being in the thick of it. Expect Miks players to play more like Omen — using smokes for the team but actively involved in fights through stims and heals.
Team Comp Implications
With Miks on the roster, teams might drop a dedicated healer (Sage/Skye) and pick up an extra Initiator or Duelist instead. The flexibility Miks brings to team building is his real power.
Release Date
Miks drops on March 18, 2026 with Patch 13.00 and the start of Season 26 Act 2. The patch lands on NA/LATAM/Brazil servers on March 17, with Europe following on March 18. Act 2 officially begins March 18 at 6:00 AM PT.
Two days. Learn the kit, plan your strats, and get ready to set the tempo.