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H-shaped — attackers spawn on both sides. Defenders get pinched; flank-aware utility wins.
Released
September 2021 — Episode 3 Act 2
Setting
A radianite research facility in the New Mexico desert
Launched in Episode 3 Act 2
H-shaped layout — attackers spawn on both sides and pinch defenders.
Rotated in and out of the pool
A polarising layout that cycled through active duty.
Back in the competitive pool
Reinstated for the V26 Act 3 rotation.
The reliable pick for each role slot on Fracture. Start here if you're unsure who to lock.
Double spawn means flanks decide rounds — Cypher + Fade lock and reveal them while Brim smokes the hit.
Brim smokes, Breach + Fade clear the site, Neon entries fast, Cypher watches the back flank.
Cypher trips both flanks, Fade Haunts the push, Breach aftershocks, Brim molly-stalls.
Breach + Fade chain stun-and-reveal so pinched defenders can't hold either entrance.
Fade Haunt + Breach Fault Line the site, Raze frags the corner, Brim smokes the cross.
Killjoy anchors, Fade Prowler scouts both flanks, Breach stalls, Brim holds back smokes.
Astra's global utility + Neon speed run fast dual-flank fakes the defense can't track.
Astra smokes remotely, Breach stuns, Neon sprints first, Fade reveals the anchor.
Killjoy lockdown, Astra stars over both halves, Fade scouts flanks, Breach retakes.