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Vertical, choke-heavy and mid-dependent. Sentinels and smokes lock down ropes and vents.
Released
April 2020 — Closed Beta
Setting
Tokyo, Japan
Closed Beta launch map
Vertical, choke-heavy design built around ropes, vents and heaven angles.
Carried into global launch
Removed from the competitive pool
Widely seen as the most defender-sided map in the game.
Reworked and returned
Widened mid spaces to ease attacker pressure; back in active duty.
The reliable pick for each role slot on Split. Start here if you're unsure who to lock.
Split's chokes favour defense — Sage wall + Cypher trips + Omen smokes make every push expensive.
Sage walls the choke, Omen smokes, Skye flashes and Raze nades the stacked corner.
Sage walls Mid/A Main, Cypher trips Vents, Omen one-ways, Raze double-nades the choke.
Breach + Skye crash the tight chokes with stun-flash chains nothing on Split can hold.
Breach Fault Line through the choke, Skye flash, Raze entries, Omen smokes the off-angle.
Sage wall + Breach aftershock stall Mid, Skye flashes the retake, Omen smokes deep.
Astra's stars smoke every Split choke at once while KAY/O suppresses the sentinel anchor.
Astra triple-smokes the choke, KAY/O knifes the site, Fade reveals, Raze entries.
Sage wall, Astra pull/stun the push, Fade Prowler scouts flank, KAY/O knife for retakes.