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Huge open spaces and long sightlines. Operators and wide smokes shape every round.
Released
April 2021 — Episode 2 Act 3
Setting
A tropical island in the Caribbean
Launched in Episode 2 Act 3
Enormous open spaces, long sightlines and the largest sites in the game.
Rework
Tightened mid and added cover to curb the Operator's stranglehold.
Rotated out of the competitive pool
Returned to active duty
Back in the competitive pool for the V26 Act 3 rotation.
The reliable pick for each role slot on Breeze. Start here if you're unsure who to lock.
Viper's wall is the only smoke big enough for Breeze's sites; Sova info enables the wide hit.
Viper walls the site, Sova darts deep, KAY/O knifes, Jett Ops the long angle then dashes.
Viper one-way wall, Cypher trips A Cave, Sova arrows Mid, Jett/KAY/O hold long angles.
Two Operators (Chamber + a rifler) abuse the longest sightlines in the game behind Viper smoke.
Viper wall blocks the angle, Sova reveals, Chamber Ops the pinch, KAY/O knife for the entry.
Chamber + Cypher hold long with Op, Viper wall stalls, Sova arrows, KAY/O suppresses retakes.
Harbor's huge water walls + High Tide cover Breeze's enormous open executes in one go.
Harbor High Tide + Cove the site, Sova darts, Jett entries, Gekko Wingman plants.
Killjoy anchors A, Harbor Cascade stalls the wide push, Sova arrows Mid, Gekko reclaims util.