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Hit-and-run agility that punishes hesitation.
Origin
Difficulty
A South Korean duelist built around movement. Jett can commit to angles nobody else would survive, because she carries her own way out of them — she opens fights on her terms and is gone before the trade lands.


A small smoke that blooms where it lands and cuts sight for a few seconds. Hold fire and move your crosshair to bend its path mid-flight.
Jett is your primary entry: take first contact, win the opening duel, and create the space the team converts. She carries no utility for teammates, so every death is expensive — play for picks, not trades.